| Left drag | Rotate |
| Right drag | Pan |
| Wheel / middle drag | Zoom (pulls the model through the slice plane) |
| Alt + wheel | Fine zoom (5× smaller steps) |
| Shift + wheel | Move the slice plane |
| Arrow keys | Rotate |
| Shift + arrows | Pan |
| W / S, + / − | Zoom in / out |
| [ / ] | Slice plane nearer / farther |
| B | Show only a slab |
| P | Screen-facing plane / hand-held frame |
| N | Left drag moves the frame (Shift + drag slides it) |
| , / . | Slab thinner / thicker |
| T | Put slice plane through the orbit center |
| C | Slicing on / off |
| F | Frame the model |
| Space | Play / pause animation |
| H / G | Hatching / grid |
| Click | Select a part (Shift-click adds more) |
| Esc | Clear the selection |
| Ctrl / ⌘ + drag | Turn the model freely, 360° in any direction |
| M | Left drag turns the view or the model |
| Q / E | Roll the model |
| R | Reset the model's orientation |
| Clicks pass through parts below 20% opacity |
The slice plane stays at a fixed distance from your eye, parallel to the screen. Zoom in and the model passes through it.